Universe

We’re releasing Universe, a software platform for measuring and training an AI’s general intelligence across the world’s supply of games, websites and other applications.

Author

OpenAI

Credits

Acquisition & partnerships: Erin Pettigrew, Jack Clark, Jeff Arnold

Core infrastructure: Greg Brockman, Catherine Olsson, Alex Ray

Demonstrations: Tom Brown, Jeremy Schlatter, Marie La, Catherine Olsson

Distributed training infrastructure: Vicki Cheung, Greg Brockman, Jonas Schneider

Documentation & communications: Jack Clark, Andrej Karpathy, Catherine Olsson

Environment integrations: Alec Radford, Jonathan Gray, Tom Brown, Greg Brockman, Alex Ray, Catherine Olsson, Trevor Blackwell, Tambet Matiisen, Craig Quiter

Initial agent results: Rafal Jozefowicz, Dario Amodei, Ilya Sutskever, Jonathan Ho, Trevor Blackwell, Avital Oliver, Yaroslav Bulatov

Remote environment management: Vicki Cheung, Greg Brockman, Catherine Olsson, Jie Tang

RL baselines: Dario Amodei, Harri Edwards

Website: Ludwig Petterson, Jie Tang, Tom Brown, Alec Radford, Jonas Schneider, Szymon Sidor

World of Bits: Andrej Karpathy, Tianlin (Tim) Shi, Linxi (Jim) Fan, Jonathan Hernandez, Percy Liang

Partners

The following partners have been key to creating Universe: EA, Valve, Microsoft, NVIDIA, Kongregate, Newgrounds, Yacht Club Games, Zachtronics, Ludeon Studios, Monomi Park, 2D Boy, Adam Reagle, Alvin Team, Rockspro, Anubhav Sharma, Arkadium, Beast Games, Char Studio, Droqen, Percy Pea, deeperbeige, Denny Menato, Dig Your Own Grave, Free World Group, Gamesheep, Hamumu Software, Hemisphere Games, Icy Lime, Insane Hero, inRegular Games, JackSmack, Nocanwin, Joe Willmott, Johnny Two Shoes, The Gamest Studio, László Cziglédszky, Madalin Games, Martian Games, Mateusz Skutnik, Mikalay Radchuk, Neutronized, Nitrome, ooPixel, PacoGames, Pixelante, Plemsoft, Rob Donkin, robotJam, Rumble Sushi 3D, SFB Games, Simian Logic, Smiley Gamer, Sosker, tequibo, kometbomb, ThePodge, Vasco Freitas, Vitality Games, Wolve Games, Xform Games, XGen Studios